stoutfellow: (Murphy)
[personal profile] stoutfellow
This is for other Civ IV buffs.

There are eight Traits each Leader can have: Aggressive, Creative, Expansive, Financial, Industrious, Organized, Philosophical, and Spiritual. Each Leader has two Traits, and no two Leaders have the same Traits. Now, there are eight-choose-two or 28 different pairs of Traits possible, but there are only 26 Leaders. Two combinations, then, do not appear, to wit, Industrious/Philosophical and Creative/Organized.

Idle Question: why those two? I can hazard a guess on I/P: building Wonders double-quick and then generating Great Person points twice as fast to boot could be an extremely potent combination. (The only other pair I can think of that would reinforce like that is F/O, with increased income and decreased expenses, but perhaps that's less decisive.) But why would C/O not appear? Any guesses, or should I just chalk it up to randomness?

Date: 2007-03-06 05:16 pm (UTC)
From: [identity profile] stoutfellow.livejournal.com
The Romans only have one leader, right?

Right.

What would be the special capabilities of a Janissary unit?

Damfino. I suppose you could give them a plus against Melee units; I seem to recall stories that their scream while charging was very unnerving.

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