Travellin' Man
Jul. 22nd, 2017 11:32 amJames Nicoll just posted a retrospective on the old SF role-playing game Traveller. That brings back some memories of my own... When I was a student at Chicago, I got involved in a D&D group. At one point, our GM suggested we try out this new SFnal answer to D&D; we were all game for it, so he set up a scenario and let us loose.
At the end of the first session, our party was aboard a submarine, hiding from the Imperial Space Navy, who were hunting us on charges including poaching, assault (several counts), hijacking, kidnapping, trespassing on government property, theft of government property, destruction of government property, and extortion. We were, in fact, not guilty of poaching. We meant well, though...
(The GM later suggested that we had gone into a game set in civilized places with the mind-set appropriate to the barbarism of D&D. Nicoll's pet phrase for D&D adventurers is "murder hobos". (I think that was Nicoll, at least.))
Ah, me. Haven't played any of those games in decades; video games are a poor substitute.
At the end of the first session, our party was aboard a submarine, hiding from the Imperial Space Navy, who were hunting us on charges including poaching, assault (several counts), hijacking, kidnapping, trespassing on government property, theft of government property, destruction of government property, and extortion. We were, in fact, not guilty of poaching. We meant well, though...
(The GM later suggested that we had gone into a game set in civilized places with the mind-set appropriate to the barbarism of D&D. Nicoll's pet phrase for D&D adventurers is "murder hobos". (I think that was Nicoll, at least.))
Ah, me. Haven't played any of those games in decades; video games are a poor substitute.