I'm beginning to get a feel for Civilization V. I'm playing at a low level, to begin with, going through each of the leaders in order. I've won three fairly easy victories: Diplomatic as Washington, Cultural as Harun al-Rashid, and Domination as Montezuma I. Next up is the Empress Wu, and I think I'll go for Domination again. (Her special ability is rapid generation of Great Generals, so.... I was never much impressed with the Chu-Ko-Nu in Civ IV, but this version has a ranged attack and can fire twice in one turn. Nice....)
Somehow, the game doesn't seem as intricate as Civ IV. I may change my mind after playing more leaders and shifting to a higher level, but for now, no. Still, it's entertaining, and the Social Policy framework is interesting. I've found the Honor and Piety policy sets to be the most useful thus far. The embarkation ability, which eliminates the need to build transports, is great: as Montezuma, I built up sizeable armies on both coasts just before sending out my first caravels, and as soon as they found other civilizations I launched invasion flotillas in both directions, which conquered their targets with ease.
Somehow, the game doesn't seem as intricate as Civ IV. I may change my mind after playing more leaders and shifting to a higher level, but for now, no. Still, it's entertaining, and the Social Policy framework is interesting. I've found the Honor and Piety policy sets to be the most useful thus far. The embarkation ability, which eliminates the need to build transports, is great: as Montezuma, I built up sizeable armies on both coasts just before sending out my first caravels, and as soon as they found other civilizations I launched invasion flotillas in both directions, which conquered their targets with ease.